While Standard is mostly cast in darkness, we can see one bright white light at the end of the tunnel. In this case, it doesn't herald a move to the next world but a return to the land of the living. (Though it often involves the appearance of an Angel too.) Raising the dead has long been a domain of black magic, but the premier reanimation spell in Standard today is the whitest card imaginable:
Standard Challenge results list three distinct builds built around the card. One finished second at the second post-rotation Challenge on September 4, then put a different player into the Top 8 at the next Challenge and a third into its Top 16. One day later another version ended up in eleventh place and yet another in seventeenth. You can find decklists for all three approaches below: one focused on filtering via red cards, one only splashing for Fable, and one monowhite.
They all share full playsets of: Invoke of course,
But cheating a big creature into play and turning it bigger is the biggest play available to players. The best Invoke targets in the format, next to Sanctuary Warden, include
Finally, some opponents happen to +1
| Red-White Reanimator by _Falcon, 2nd at Standard Challenge, September 4 | ||
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| Red-White Reanimator by JUJUBEAN__2004, 11th at Standard Challenge, September 11 | ||
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| White Reanimator by HinaHara, 17th at Standard Challenge, September 11 | ||
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