Today's deck isn't strictly a turn-zero deck. You still need to take a turn in order to win the game, but it has all the tools required to make that turn a winning one. In fact, not only does the deck have the tools, but the new London Mulligan gives it that little bit extra oomph. Time to lay down some Leylines! But first …
A Brief History of Turn Zero
Once upon a time—a very brief time—there was a

The idea of this now totally illegal deck was to put Gemstone Cavern into play before your opponent started, then exile a Spirit Guide to cast Flash, putting Hulk onto the battlefield. Unable to pay the cost of Protean Hulk, it dies and you fetch four Disciples and four Walls, along with some
The Next Chapter of Turn Zero
The next chapter of our fairy tale isn't quite so explosive, but it does like doing things before the start of the game too. It's also a deck that hasn't really undergone much in the way of change in a long time.
| Legacy Leylines | ||
|---|---|---|
| Main Deck | ||
| 11Lands | 34Enchantments | 15Other Spells |
| 4 | 4 | 4 |
| 2 | 3 | 4 |
| 1 | 4 | 2 |
| 4 | 4 | 4 |
| [] | 4 | 1 |
| [] | 4 | [] |
| [] | 4 | [] |
| [] | 3 | [] |
| [] | 4 | [] |
| Sideboard | ||
|---|---|---|
| 2 | 1 | 1 |
| 4 | 2 | 1 |
| 1 | 1 | 1 |
| 1 | [] | [] |
This is a deck I've been in love with since around 2016 when I saw a Swedish streamer all hyped over this ludicrous Legacy build. They in turn had picked it up having trawled through some old deck tech videos, finding Chris Wolfmeyer at SCG Kansas City in 2014. He finished a respectable 90th that weekend, putting in some memorable matches including a turn two attack for 16 damage versus Steven Wu. As Chris said that weekend, "I'm here to win quick, or I'm gonna lose quick…"
As someone who isn't ever really a Legacy player, I loved the idea of having a deck that effectively won, or lost, in short order. I have no qualms whatsoever of playing a full GP going to time each and every round (assuming I'm winning or progressing). I tend to play some white-blue variant and am comfortable with eking out 1-0s if required (disclaimer: I'm probably returning to the Swamps for Eldraine Standard). But for more complex formats I really don't want to be forced to sit through half an hour of draw go or some convoluted pile going off. Win big, or go home!

In this case, you're looking to start with a grip full of Leylines, and Serum Powder is how we get there. The new London Mulligan contributes heavily, as you can intersperse mulligans and Powder redraws in whatever order you so wish. Ideally we're putting four enchantments into play for free, with
What's New?
The deck above didn't changed at all since 2014. That's no mean feat given the wealth of spells that have found their way into the format since then. However, Core Set 2020 did give us two new Leylines to consider.

Most importantly, we can incorporate this new enchantment without losing anything from our starting 60. Obviously we can't lose the Leylines of Sanctity, the Void, Anticipation (we might need to cast things end of turn), Punishment (in case Legacy sees some Soul Sisters build), the Meek (we need a castable Leyline for later turns), and Vitality (4/5 enchantments are better than 4/4 enchantments). That leaves us with
So there you have it. As fun a deck as you can possible get in Legacy, Manaless Dredge aside. Give it a whirl, let me know—for example via Twitter—how you go!
Until next time!
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