It feels as if time flies. In just a couple of weeks, we will get to enjoy another Magic set, just right after Ikora: Lair of Behemoths became legal for tabletop play. This is what you get in the unexpected world of 2020.
A few years ago, Wizards decided to add more backstory to core sets since they always felt lacking in lore compared to the regular expansions. Core Set 2019 narrated Nicol Bolas' origin story alongside the Elder Dragons; Core Set 2020 focused on Chandra's background, showcasing three different versions of the red firebrand. This year, though, Core Set 2021 will feature five monocolored planeswalkers, like the original Lorwyn cycle, with one rare, uncommon, and common card related to each. That being said, one of the five acts as the face of the set: the one and only

1. The Format Warping Concern
Teferi has become a troublesome figure in the past two years. Once he embraced the Azorius identity as the
That's the main reason why everyone preemptively worried about the new Teferi's power level. Is Master of Time another nail in the coffin for Teferi's reputation? Well, it is early to say, but at first glance he doesn't seem as oppressive as his predecessors. Let's dissect his abilities, stats, and speculate about applications in competitive formats.

2. Mana Cost, Loyalty, and Static Ability
Let's start by looking at Teferi's numbers: he is a 4-mana walker starting at 3 loyalty with three activated abilities plus one static ability.
Static abilities attached to planeswalkers are pretty common these days ever since the concept was introduced in War of the Spark. But this marks the first time in Magic history that a planeswalker can use activated abilities during opponents' turns. Who better to mess around with the timing than Teferi? Teferi's static ability means a whole different approach to how planeswalkers' abilities work. Normally, after you cast any of them, you hold priority to either up- or downtick before anything happens. In this case, tough, you can activate the abiliy at any point of the turn. You can also use his first ability once on your own turn and once during the opponent's, increasing his loyalty twice per turn cycle.
Compared with other planeswalkers of the same color and converted mana cost, it is quite hard to rival
3. Evaluating Teferi's Activated Abilities

Every Teferi planeswalker draws you cards one way or another, although this time around his plus ability is not card advantage. Rather it's card selection, similar to
Phasing out, as the text reminds us, is similar to being in exile, although any creature phasing out keeps all Auras and all Equipment attached to it and tokens don't evaporate. Some memorable examples of the keyword from the early days exist, like
The way the abilities and their costs line up is that you can nullify one creature for a turn at instant speed after using his plus first. But this will leave Teferi at 1, so you should find a real answer quickly; otherwise Teferi will not live long. I strongly believe phasing the creature out instead of bouncing or "tucking" it keeps this Teferi from being a frustrating card. He should still be powerful enough to see competitive play …
… and a relevant part of his power does indeed reside in the ultimate. If you ever get to it, it feels exactly like casting
Flavor-wise, Teferi is finding new ways to break the normal rules of time in Magic: using loyalty abilities when you are not supposed to be, detaining creatures at instant speed, and if you get to his ultimate you basically get all the time in the world to close up the game.
4. Future Impact Across Formats
How impactful Teferi, Master of Time will be? For starters, there is a lot of competition in Eternal formats. My guts tell me he's neither Vintage nor Legacy material, where the Mind Sculptor will always be the better choice. There is a small consideration to see if this new Teferi can fit into Modern, especially in possible
Starting with Standard, the format just got off to a fresh start after the recent banning and the companion mechanic downgrade. So there is some room for innovation. Currently there are 21 planeswalkers that cost 4 mana in the format, which means a lot of competition for that slot. However, only
Speaking about Elspeth, Teferi also gets hit by
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It is too soon to know if any other card from M21 will also fit into the strategy.
In Pioneer, Azorius or White-Blue-X Control shells, similar to their Standard counterpart also accompanied by Yorion, could benefit from this new addition as well. These types of deck often draw a lot of cards and feature a lot of somewhat specific answers. Sometimes you end up with a bunch of clunky counterspells in an aggro matchup or flooded with creature removal in the control mirror. In that spot, the new Master of Time will help you sculpt your hand while supporting your two other Teferis. It might even be worth adding some copies of
5. Art Appreciation and Alternate Versions

Last but not least, a small note on the visual aspect of the card. Yongjae Choi has captured the essence of the character in this latest interpretation of the blue mage with the time distortion reflections swirling around him. Overall, nine versions of the card exist: four with the regular frame and different reflections, four introducing the cool showcase frame, and one borderless with variant art by Chris Rallis. Let me know in the comments which one you like best!
Time's Up
All in all, I am really excited to try out Teferi, Master of Time, although the card doesn't seem to be as broken as his two previous incarnations. He has nice stats, two medium to average abilities plus a challenging, hard-to-accomplish ultimatum that will be valuable for blue-based control shells. But I am confident, this time around, our beloved — and also hated — hero won't be as oppressive as he's been the last couple of years. As usual, thank you so much for reading and enjoy the preview season. Until next time!
Rodrigo Martin
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
