Meta Viability: Able to Perform at High Levels?
While the deck has seen some tops from time to time, it has not been dominating by any means. However, Phantom Knights is a deck that is not only underrated but also unexpected. With the release of
Pros
Consistency
When you play Phantom Knights, you will rarely see an unplayable hand. The deck has it all when it comes to consistency: various searchers and access to almost every single card you need to start the combo. There's also synergy with other engines outside of the archetype, which increases the consistency even more. The main monsters are all dark warriors, arguably the most supported attribute and type in the history of the game.

Can Play Through Hand Traps
While hand traps like

Fog Blade
One of the strongest points in favor of this deck is a card named

Level Three Monster Card Pool
The level three monster card pool may be one of the best niches in the game. The Phantom Knights can use cards like

Cons
Graveyard Dependent
Strategies that utilize the graveyard in Yu-Gi-Oh! follow pretty linear play patterns. The Phantom Knights are no different in that regard. The deck needs to banish from the graveyard to activate effects, which means a card like
Hard to Play
This is by no means what players would consider an autopilot strategy. The amount of decision making required to play Phantom Knights is higher than for other decks. You need to decide the end board and most importantly how you will get there as well as considering how you will outplay your opponent's interactions, mainly hand traps. While some players prefer this type of decision-heavy play style, it is also risky as one misplay can cost you the game.
Only Focused on Monster Negates
The deck can put out a higher number of negates. But they are only monster negates, meaning one

Grind Game
We mentioned before in this article how this deck can gather resources fast, but it can also run through said resources just as fast. The only way you have to recycle resources is through
Conclusion
The Phantom Knights is an incredibly strong strategy that is fun to play and somewhat safe from the ban list. The deck has not had nearly enough representation to be considered overpowered, and it does have its fair share of drawbacks, as listed above. The only card at risk of being hit by a ban is arguably
The deck is relatively inexpensive too if you do not consider Red-Eyes Dark Dragoon, and bear in mind that it is very much playable even without it. You can find most of the cards in lower rarities, and the main card of the deck,
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
