Cards on the table: I definitely like Ravnica Allegiances (RNA) better than Guilds of Ravnica, which says a lot, since Guilds was quite a nice set. The thing is, that beyond revolving around guilds that I find more interesting than the ones included in its predecessor, RNA just has better mechanics with no misses (looking at you, Undergrowth). This is also reflected in my choices for this top ten of cards that I would recommend you consider for inclusion in your cube.
First off, it has been harder to cut my list down to ten cards than for any previous sets that I have made these lists for. There are simply too many cards that speak to my janky Johnny side as well as to the slice of somewhat serious spike in me, and at some point in the process I had to make a decision and lean a little more towards the spikey choice of powerful cards that players will actually draft to win games and reduce the number of fun but risky cards.
Since Wizards of the Coast lately have been putting many of the most powerful cards at mythic rarity, this also means that the list has more mythics and more of the costlier cards than usual – and yes, a certain expensive Jellyfish Hydra Beast did make it onto the list.
A second consequence of RNA's high quality for people constructing their own limited environment is that each of the five new guild mechanics are at least represented by one card on the list. While much can be said in defense of making your cube easier to draft for newcomers to Magic, I like the variety and personally I enjoy having as many different mechanics in my cube as I can get to make sense within the archetypes and synergies I have chosen to support.
Thirdly, due to already working this list down from more than double as many cards that I am going to give a try myself and still being indecisive about my preferences, the following cards have not been ordered by how awesome I think they are but merely by collector's number.
Anyways, enough talk; let's get down to business:
Angel of Grace

I don't know if the illustration on
Reason: Big cheap flash flyer with upsides.
Unbreakable Formation

I must admit being biased when it comes to
Reason: Combat trick that can win games for weenie decks.
Precognitive Perception

In hindsight it is easy to see that this card would make it into my list, I suppose.
Reason: Goes up to six cards deep in your library
Priest of Forgotten Gods

One of the jankier inclusions in this top ten must be
Reason: Sweet aristocrat fun for daring Johnnies.
Spawn of Mayhem

Four mana, four power, four toughness and now available at 4 € after costing more than twice that price a mere four weeks ago.
Reason: Big bad flying guy for only three mana.
Light Up the Stage

You may disagree with the choice of
Reason: Gives card advantage or digs at a low cost.
Sauroform Hybrid

In my native Danish the word for a contortionist translates directly into a snake human. Naturally the skills of these real-world performers do not include the ability to adapt their size such as the skills of the
Reason: A bear that needs to be dealt with.
Hydroid Krasis

Ok, it should come as no surprise that this Jellyfish Hydra Beast made it to this list, since I said so in the introduction. Hydroid Krasis is a bit pricey at 20 € and it is understandable if you choose to skip trying it out for your cube. But perhaps you already cracked one in a pack, and if you did, it will make a nice addition to your limited environment. Lots of trickeries can be had with an archetype involving +1/+1-counters in blue and green, and this havoc-wrecking Simic experiment is always on curve – or at the very least half the time if you want to optimize its benefits without losing anything to rounding down.
Reason: Card draw on a strong stick.
Rhythm of the Wild

Not to be confused with the jazzy
Reason: Uncounterable creatures with haste.
Seraph of the Scales

Well, just like the very similar looking popstar,
Reason: A total of six power in the air for four mana.
That wraps it up for this list of picks, which as I said initially was not easy for me to make, even if it was a lot easier than picking what to take out of my cube to try any of the above-mentioned cards out – as any fellow cube curator will know. I am sure that your picks would have been different, and I would very much like to hear what cards you have included in your own cube from this set, and perhaps also what you had to cut to make room for it. Feel free to leave a comment below.
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
If you're interested in picking up some of these sweet Cube picks, be sure to check out Ravnica Allegiance on Cardmarket here!
