The Standard MOCS monthly event on Magic Online was heavily dominated by the already established decks of the format: R/B Vehicles, U/W Control and Green aggressive decks (with and without Snakes) made up a big part of the winner’s metagame.
But between those stock lists, one glimmer of spice shimmered through: daibloXSC piloted a mono blue storm deck to six wins to qualify for the playoffs! I took the list, ran it through multiple Leagues and a PTQ on Magic Online, and am currently playing this version:
Mono Blue Storm
| Maindeck | ||
|---|---|---|
| 18Lands | 19Artifacts | 23Other Spells |
| 2 | 3 | 3 |
| 16 | 4 | 4 |
| 3 | 2 | |
| 4 | 3 | |
| 4 | 4 | |
| 1 | 3 | |
| 4 | ||
| Sideboard | ||
|---|---|---|
| 1 | 2 | 3 |
| 4 | 2 | 1 |
| 2 | ||
The Deck
When I first looked at the deck, it looked super clunky. Those doubts quickly faded once I played with the deck, it curved smoothly, mulligans could be overcome and it had actual game against some of the top decks of the format. But I’m getting ahead of myself, let’s have a look at the card-inclusions:
Without playing
Talking about
[Baral’s Expertise] feels disproportionally powerful in this specific deck. It can either Bounce your opponent’s board of threatening creatures or refill your hand with Prismatic Prisms and the likes to draw more cards and generate storm. All that while letting you deploy a “free” Aetherflux Reservoir from your hand.
A word on the manabase. While it might seem trivial to play lots of colorless lands (the original list ran an [Inventor’s Fair] alongside four
The Sideboard
Once you head into game two and three, the real fun begins! Your opponent should take out a lot of their removal, so it’s time for us to play with legendary creatures. As soon as those enter the battlefield,
I board in
Baral’s Expertise and [River’s Rebuke] are excellent against any green beatdown strategy as they will buy you a lot of time.
We have the playset
To round things out we have two
Tips & Tricks
Don’t play your zero mana artifacts too early, instead play them as soon as you need them to improvise something.
While
You can cast cards you just bounced to your hand with Baral’s Expertise for free. The spell resolves in order, giving you the option to redeploy something like a [Prismatic Prism].
The Aftermath side of [Commit//Memory] is affected by Inspiring Statuary, allowing you to pay as little as two blue Mana to cast it.
But How is it in Standard
So let’s ask the tough question: is this deck competitive? With 33% of the decks in Standard playing Abrade and 20% playing Thrashing Brontodon, it seems like this kind of strategy couldn’t work. To my surprise, you can often fight through those cards and recover. It doesn’t matter if your Reservoir gets destroyed as long as your opponent doesn’t pressure you too quickly, giving you time to generate card advantage.
Another common play pattern that has happened to me is hand disruption with no pressure to back it up out of blue-black decks. My opponent played multiple
This deck doesn’t lose to beatdown alone either, as long as you stick an Aetherflux Reservoir you can usually gain enough life for you to survive the onslaught for long enough.
The problem comes from the hiccups. If they go aggressive and you don’t hit four mana to deploy a Reservoir, you’re probably dead. If they curve out and follow it up with a removal for the Reservoir, that’s where the deck struggles.
Also, if this deck ever takes off, it’s fairly easy to tech against, sideboards can just include more artifact interaction to make for a better matchup.
All of these facts combined lead me to believe that this will not be the new deck to beat in Standard which should not stop you from picking it up. Playing it was the most fun I’ve had in a while and I still won more matches than I lost.
That’s it for me this week, what’s your opinion on this Storm deck in Standard? Do you think it has legs? Are there improvements to be made on the list? Let me know in the comments!
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
