The upcoming set, Strixhaven: School of Mages, brings us five colleges bearing enemy colors. Although these resemble Ravnica guilds, not only do they have different names, they also perform different roles. This time around, the Izzet counterpart, Prismari, is more about big spells than about tempo-oriented ones. I believe that both Standard and Historic might benefit from this. Even Modern may find solace in a single card, maybe two, although that is debatable. Wizards of the Coast seem to have realized that the power level of some recent sets went a bit too far. Because of that, chances are that, similarly to Kaldheim, we'll finally get to see a bit less of the broken stuff. Or maybe not.
Standard
So far throughout history, blue-red decks have most often played a tempo role. One of them isn't even all that unfamiliar, and that is Izzet Spells. Much like its Modern Prowess counterpart, it has some of the best threats possible in

Getting two cards for two mana is quite the rate. Note that the card says "play." So if you find a land within the top three cards and haven't dropped one this turn yet, you don't need to spend any extra mana for the two-for-one.
| Izzet Spells | ||
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Of course, this wouldn't be a Prismari spotlight without

This only leaves the option to cast the eight-mana spell the hard way, although ample Treasure generation can make the hard way quite manageable. We're talking Prismari Control here, and fortunately enough, Corey Baumeister piloted this exact deck in his VS Live! show several days ago. His version is similar to what I've had in mind and showcases a bunch of Prismari cards.
| Corey Baumeister's Prismari Control | ||
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There's not much to say about most of the deck's older cards. We've seen many of them in action before. However, both

The other new addition, besides being a solid threat on its own, can act as a decent removal spell. Its back side can filter your hand while clearing away an opposing threat. I really like how the two sides go well with one another. If you get to time it right, thanks to its ward ability, perhaps playing just one as a creature will suffice.

Finally, although the

Historic
Although this is far from being my preferred format, the possibility of combining

Tapping just five lands (and sacrificing the Treasure created earlier) to put 9 power onto the battlefield, burn something, tap something, and draw two cards is no small thing.
| Prismari Spell Reanimator | ||
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Another card from Strixhaven's Mystical Archive that will be legal in Historic is
| Izzet Phoenix | ||
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Modern
While not nearly as flashy as in Historic,
Does this mean that
| Prismari Prowess | ||
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Opinions expressed in this article are those of the author and not necessarily Cardmarket.
