When I looked through Dominaria's spoilers, I was one of those who pinned
But
Let's get right into it.
Setting the Stage
In the past couple of months, Five-Color Humans cemented itself as the premier deck of the Modern format. I've been harping about the power level of the deck since late-March, as seen in my article, "What the Four Best Decks from GP Phoenix Say about Modern", and the deck has been dubbed as the de-facto best deck by prominent players in the meantime, as well.
One thing that is true about Modern is its cyclical and adaptive nature. This means that the rise of deck gives rise to its predators and now, with the rise of Humans, we've seen the interactive decks in the form of Mardu Pyromancer and Jeskai Control come back to the forefront of the meta in order to combat the tide of
Imagine reading that sentence during Dominaria spoiler season and thinking the card in question was anyone other than the recently unbanned
The Hero Jace Never Was
The unbanning of
Enter
Jeskai Control by Jonathan Rosum – SCG Modern Open Minneapolis, 2nd Place
| Maindeck | ||
|---|---|---|
| 25Lands | 27Instants and Sorceries | 8Other Spells |
| 3 | 4 | 4 |
| 2 | 2 | 2 |
| 4 | 3 | 2 |
| 1 | 3 | |
| 2 | 3 | |
| 3 | 1 | |
| 1 | 4 | |
| 1 | 1 | |
| 1 | 4 | |
| 4 | 2 | |
| 2 | ||
| 1 | ||
| Sideboard | ||
|---|---|---|
| 2 | 1 | 1 |
| 2 | 1 | 1 |
| 2 | 1 | 1 |
| 2 | 1 | |
Jeskai Control by Jim Davis – SCG Modern Open Minneapolis, 5th Place
| Maindeck | ||
|---|---|---|
| 25Lands | 26Instants and Sorceries | 9Other Spells |
| 3 | 1 | 4 |
| 2 | 1 | 1 |
| 4 | 4 | 2 |
| 1 | 3 | 2 |
| 2 | 3 | |
| 3 | 1 | |
| 1 | 4 | |
| 1 | 1 | |
| 1 | 1 | |
| 4 | 4 | |
| 2 | 2 | |
| 1 | ||
| Sideboard | ||
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 1 |
| 2 | 1 | 1 |
| 1 | 2 | 1 |
Jeskai Control by Seth Manfield – GP Toronto 2018 (Teams), 2nd Place
| Maindeck | ||
|---|---|---|
| 24Lands | 27Instants and Sorceries | 9Other Spells |
| 3 | 4 | 4 |
| 1 | 2 | 2 |
| 4 | 3 | 3 |
| 1 | 3 | |
| 2 | 3 | |
| 3 | 1 | |
| 1 | 4 | |
| 1 | 1 | |
| 4 | 4 | |
| 1 | 2 | |
| 2 | ||
| 1 | ||
| Sideboard | ||
|---|---|---|
| 1 | 2 | 2 |
| 2 | 1 | 1 |
| 1 | 1 | 1 |
| 2 | 1 | |
Whether it's
These are all powerful tools that are also versatile in a metagame that has begun to solidify. Players submitting reactive, interactive decks knew to gun for Humans, and Teferi does a much better job of squeezing out as much mana efficiency and card advantage out of the spot on its curve than Jace, the Mind Sculptor ever could.
Searching for Teferi's Best Friend
I'll cut straight to the chase:
Teferi and Seach for Azcanta go hand-in-hand on the battlefield. Teferi's plus ability allows you to untap [Azcanta, the Sunken Ruin] (as if you're not drawing enough cards at that point], and it puts a tremendous amount of pressure on the opponent to answer Teferi. Naturally, this feat is made more difficult when the control player gets to hold up at least two-mana worth of interaction, and if the game even drags on a tiny bit, the opponent is absolutely buried in the card advantage that the two cards generate every turn.
Blue-based control decks have continually gotten tools to become more powerful –
Going Forward
Jeskai Control is a great deck, and more importantly, it's a deck that people love playing. Despite that, a hard counter exists to the deck in the form of Tron, a deck that is ready to pounce on a metagame that slows down and becomes grindy. As the metagame continues to shape up in a direction that promotes midrange decks teched to answer the threat that is Humans, Urza lands will rear their ugly heads and return in greater numbers. Look for Tron and other big mana decks to make a big splash in the coming months.
For those sticking with Jeskai, this will mean a bigger reliance on cards such as
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