VIDEO: Every Kaldheim Commander Ranked From A-E

Kaldheim is finally here! This set has some of the most unique mechanics we have ever seen attached to a legendary creature. A new Doubling Season, a discard commander that steals permanents and a leader that turns excess burn damage into a win condition.



Hello everybody, it is Daniel, otherwise known as MTG Tavern. I am back today for another video for Cardmarket. As Kaldheim is approaching, I decided to take a look at all the legendary creatures of the set to see which are the best in terms of competitiveness and brewing potential. Today we will be classifying all those cards – from A to E – into two tier lists: one for uncommons and one for rares and mythics. They will be ranked according to how competitive they are, how good and fun they would be in a casual environment, and how many different ways to brew around the card are there. We will be omitting some of the uncommon cards as they are not worth looking into.

Best Uncommon Legendary Creatures:

  • seems somewhat competitive. B for casual play as it can be played around for a B– overall.

  • has the best chance at being remotely competitive. A in brewing as there are many permanents to copy, opening the door to many strategies. A overall.

  • is one of the most fun casual cards of the entire set. Although it is an E in competitive environments as it is rather expensive, it deserves the A in casual play for allowing many strategies.

Rares/Mythics Tier List:

We will ignore tier E as all uncommons would belong there. Besides, the competitiveness is more valuable here.

Tier D

  • is a card that you would rather have in your 99 to draw cards. The creature side is not useful until mid-late game.

  • has a "good-ish" taxing effect; it is not enjoyable for your opponents in a casual game.

  • might be tier E as it has a rather restrictive ability; thus, it is better in the 99.

Tier C

  • is my favorite card, it belongs to tier C. It is only decently competitive while in casual play it becomes uninteresting and boring for your opponents.

  • has an A for brewing. A repeatable tutor on a body allows for many strategies to take place, from control to combo. Unfortunately, there are far better mono-black creatures to be your commander.

  • is a fun card, no one will hate it and you get to draw many cards. Casual-oriented card.

  • is the opposite of Toski, the competitive version. It gets rid of all mana-rocks which makes it not likable in casual play.

  • has a cheap activated ability, but only for legendary creatures. If you are playing a legendary-tribal deck, there are better commanders. C in brewing as you are almost forced to play legendries.

  • could be tier B as the equipment side is somewhat playable; it enables value chains and combos, but it would be better in your 99.

  • is here for its name, otherwise, it is a D competitively as well as a C in brewing – you are funneled into aggressive mono-red decks.

  • belongs to B tier in brewing as you name a card type while, in casual play, it is fun for you, but your opponents may be apprehensive – you are playing mono-blue after all.

Tier B

  • is a card-draw engine. The vehicle side does not seem relevant. Besides, it is not enjoyable for your opponents to see the mono-blue player draw many cards. It has a B in brewing as it allows for ramp, control, and disruption strategies.

  • is interesting for the flip-side as a 5-color commander. It allows for many options and ways to brew.

  • is too expensive for competitive play. Nonetheless, it looks fun and interesting in the brewing world.

  • is almost S tier in the competitive scale, especially in a mono-blue counter deck. For this same reason, it may be disliked in casual play.

  • is A tier in competitiveness as it has a chance to see play there. B tier in casual play as it can be built not to be oppressive.

  • has a clear goal which makes it somewhat competitive. On the brewing side, C tier – you need to play many burn spells.

  • is an overall B. it is neither oppressive, excessively competitive nor amazing.

Tier A

  • is a competitive card as it can be cast on T1. Both sides are good and interesting for casual play which makes it have brewing potential.

  • can be built around snow as a ramp enabler as well as a form of recursivity to cast spells from the graveyard.

  • is a tutor, something interesting in both competitive and casual environments. In casual play, it can be played along with dwarfs and/or dragons. It has many ways to build around.

It has been Dan, MTG Tavern. I hope you enjoyed the video, and I will see you next time.


Opinions expressed are those of the author and not necessarily Cardmarket.