As it usually goes, some cards are more busted in theory than in practice, while others tend to be powerful more due to circumstances. For instance, prowess beaters and
As a wise man once said, reading the card explains the card, but I'm not even sure that does it justice this time around. I believe that many players, like myself, heavily underestimated the brand new Saga. The longer I looked at it, the more I was dazed by its power, but never did I consider it to be worthy of a ban … until now. I mean, it's so powerful that it has managed to revive multiple Affinity variants all at once! After the devastating ban of
The Deck
The list I am using as reference is the one with which Dom Harvey won a Modern Challenge a few days ago:
| Capriccioso's Gruul Hardened Scales, 1st at Modern Challenge, June 6 | ||
|---|---|---|
| Main Deck | Sideboard | |
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Before moving on, I'd also highly recommend that you watch Jarvis Yu's review of this deck featuring Dom himself if you want to know more. There are lots of tough matches, genius plays, lucky draws, misplays, misclicks, and more insight than I could possibly cover in a single article.
Is Urza's Saga Really That Powerful?

I still catch myself wondering about this every single day, even though I do believe that the answer is more than obvious. This is definitely one of the strongest Sagas in the game's history because it does so much, so well, at such a cheap cost. Not to take away from further articles on this powerhouse, I want to focus on why it's so good in this deck specifically.
Right off the bat, being a land helps it dodge virtually all discard and a great many removal spells, something that other Scales threats cannot. Since fewer decks get to fit in land destruction than other removal,
Finally, the third mode, among other things, grabs
This is proving to be exactly what this deck has needed: a way to speed things up. The biggest reason why it didn't do well before
Zabaz, the Glimmerwasp

This is a classic example of a card that takes a completely different direction than expected. Although it advertises Boros Affinity with all the modular artifact creatures bearing these colors in the set, that will hardly ever become a reality. Instead, what we got was Gruul Scales, even though mana abilities that can produce red mana are only present because of Zabaz's first activated ability. The second ability is not relevant at this moment, as the deck struggles with mixing more than two colors. (Two lands in the list can generate white mana for it nonetheless.) More importantly, you do not care about flying all that much, unless the flying creature is an activated
For a hot second, this Insect's first activated ability seems completely irrelevant, even harmful, but that couldn't be further from the truth. For a deck that relies so much on
Not only does the Glimmerwasp go well with modular creatures but also with another new card …
Power Depot

Although there's not much to say about this land, it plays a significant part in strengthening the deck. Despite Scales decks being full of artifacts, this is the only mainstay artifact land for the time being. Zabaz,
Power Conduit

I know this isn't a new card, I know I'm breaking the rules of sticking exclusively with Modern Horizons 2, but please hear me out. This card rarely used to see play outside of Commander up to this point, yet it works so well here that we might as well just call it an MH2 addition. Why just play a single copy, then? Well, there are only two cases where
So, in the case of Urza's Saga, Power Conduit means: You can activate the Saga to create a Construct and you get to put a one-mana artifact from your library onto the battlefield, and you get to do both of these things every turn. Oh, and you get a +1/+1 counter off Conduit too, or a couple if you have
The second case is nowhere close as appealing. Simply put, Power Conduit lets you add a number of +1/+1 counters to your battlefield equal to the number of copies of Scales you control. While this isn't anything special, it does increase your +1/+1 counter collection. Finally, even if you have nothing that interacts with the Conduit, you can always use it to move a +1/+1 from one creature to another, which may come in handy.
Conclusion
The rest of the deck works just like it used to, just far better now in its interaction with the new pieces. This brings me to the final verdict that it definitely is here to stay as long as
It's still unclear how the matchup against the new
All this Food talk has made me hungry. If you'll excuse me, I'll go ask Asmoranomardicadaistinaculdacar for a little snack. I'll be back in a bit to tell you about the secret ingredient(s) of the underworld kitchen.
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
