Greetings, Magic friends! Since Zendikar Rising hit the stores almost three weeks ago, a lot has happened: yet another couple of bans in Standard, a controversial Secret Lair Drop featuring The Walking Dead, and what really matters for this article's purpose, lots of new archetypes have emerged. So, let's get straight to the point, the cards you should consider acquiring in the upcoming months — as well as the ones you maybe shouldn't for the time being.
#5 – Recently Banned Cards
Have you ever suffered from a banning right when you purchased the remaining cards you needed for your deck? Well, if you've played Magic: the Gathering at least from 2019 on, you know what I am talking about. (Here's my review of last year's bannings.)

One of the few upsides to lean on in this scenario is the fact that cards might go down in price temporarily, depending on their playability in other formats. Remember
A similar principle applies to another three-mana powerhouse.

Indeed, fresh from the last B&R announcement,
#4 – Companions!
After the companion rule errata, it seems that all the nonsense we experienced in Ikoria's wake is long gone. Having to pay three generic mana to put them into your hand is enough of a drawback to make them fair Magic cards instead of total degenerates that break the game over and over. That said, fair Magic cards are useful too. The two best choices among the ten available are still

The Orzhov-colored Cat Nightmare can be found in every single format where it's still legal. In Standard we currently have a Rakdos midrange shell making good use of it. In Pioneer it sees play in a similar strategy alongside
Meanwhile, Yorion has lost a little bit of punch. But it continues to pop up in some White-Blue Control versions in Standard and more specifically in both Jeskai and Esper Control, sometimes even in the main deck.
All in all, while they're quite cheap at the moment, they still make for a great investment as cards that will be played in Standard until rotation and are likely to continue to matter across other formats in the following years. So at least pick up a single copy of the aforementioned companions alongside
#3 – Klothys, God of Destiny
Bronze medal goes to

Leaving Standard aside now that Uro is banned, the card can eat the Simic giant in every other format, starting in Modern where it's one of the best threats in the Ponza deck powered by
Indeed, in Legacy, the Gruul God has become a must in every Temur Delver build at least as a singleton copy in sideboard to fight graveyard-based strategies while adding an alternate win condition in the process. Pricewise, I can only predict a progressive increase for Klothys for the next months, as Theros Beyond Death supplies start to dwindle. At some point it will likely hit the €20 mark.
| Gruul Midrange by Fabrioteo, 5-0 in Modern League, October 2 | ||
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#2 – Thieves' Guild Enforcer
Before unveiling the number one spot, my apologies for missing out on
It is one of the centerpieces of the Dimir tribal strategy, which had stood as the main competitor to the different flavors of
| Dimir Rogues by EtahnGriffith, 5-0 in Standard League, October 8 | ||
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Cards like
#1 – Rising Stars to Avoid and to Acquire
Without any doubt the top position goes to Zendikar Rising's hot new additions to all the formats. Unfortunately, the set's second chase mythic,

Moving onto cards you should indeed aim to purchase, I picked two for each color. I'm leaving aside the
White: &
My white choices have come to upgrade weenie decks in every single format. Although the brightest color is overshadowed in Standard at the moment, Modern and Legacy have embraced these two three-mana creatures for their respective monocolored taxing builds.
| Mono-White Stoneblade by Parrit, 5-0 in Modern League, October 9 | ||
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Let's start with the Archon. It's a mix between
Next, the Apparition is a truely clean answer to any permanent up to four mana since it exiles permanently troublesome targets like Uro or
Blue: &
More modal double-faced cards for the buylist. Jwari Disruption is a new take on
Black: &
Black always finds new approaches for spot removal. For the first time in history it now has access to targeted enchantment removal, in the shape of Feed the Swarm, at the high price of paying life equal to the target's cost. That might come up as an upside when playing

Bloodchief's Thirst is superb and cheap creature/planeswalker removal, which can almost be compared with
Red: &
Continuing with cheap valuable common and uncommon additions already seeing tons of play, I choose Cleansing Wildfire first, for the spell's multiple applications in Modern. It can target opposing lands like the Zombie factory
Spikefield Hazard // Spikefield Cave on the other hand seems better suited for Standard and Pioneer applications, more specifically to kill toughness 1 creatures like the scary
Green: &
Closing up the list we have Lotus Cobra, a reprint from original Zendikar that had found a partner in crime with Omnath until recently. The Locus of Creation and

Finally, Kazandu Mammoth is my other pick for Standard purposes, as a bulk rare that has seen play in Gruul Aggro and other green strategies, now that the metagame is about to change with the bannings. As for its price, getting a playset will cost you less than €3, so it's totally worth it.
Conclusion
All in all, it seems that Magic is more alive than ever. It is a shame we have to suffer changes in one format or another almost every single week. Luckily, if you are a multi-format player, one card being banned won't hurt you that much, and overall in the long run, they will spike up in price again.
Thank you so much for reading. Please share your own plans for buying cards in the comment section, as well as any comments or questions you may have. Until next time!
Rodrigo Martin
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
