Let me ask you a very simple question: What is the most busted card in Modern right now? If you read the title above, or the intro, or looked at the picture, you might be able to guess what my answer is. A few months ago, [Hogaak, the Arisen Necropolis] was undoubtedly the correct pick. Nowadays the format seems to be wide open. But
While it may not be necessary to ban the card right away, it already has spawned three different artifact-based combo decks that run rampant, and research artificers seem to discover more every day. So, without further ado, let's jump into some Urza's action!
Thopters Before/During Hogaak Summer
| pijiu4u's Thopter Sword, Undefeated in Modern League, April 4 | ||
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Let's go back in time to the point right before Modern Horizons became legal and all the nonsense began. Back then, artifact-based decks like
Instead of slowly decking their enemies to death, some people tried out the combo of
When the combo first became legal in Modern along with [Ancestral Visions], it didn't see much play at all, was even considered a joke. All that changed when one of the most iconic characters in Magic history finally got his own card—and no,
| Julien Henry's Whirza, Top 8 at Grand Prix Las Vegas, August 24 | ||
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Normally, I don't really look into a deck's pilot, but this time I want to point out that Julien Henry Top 8ed two GPs in a row with this deck during Hogaak Summer. The main event at MagicFest Las Vegas was the last big tournament where the card Hogaak was legal and everyone saw it coming—not the
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A total of 11 cards plus one in the sideboard that completely change the power level of the strategy, starting by Urza. When the card first got previewed, some people thought it was nothing but Commander material. Oh those fools! They were completely wrong …
Urza and Horizons Friends
Next to Hogaak, Urza is likely the second most pushed card in the whole set. How about a 4 mana creature that needs to be instantly answered lest it gets out of control, and who cares about costing 4 mana when you can speed it up via

- When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
The token is no joke at all, as it can grow bigger than
- Tap an untapped artifact you control: Add {U}.
This, my friends, is the nuts—the clause they maybe shouldn't have added and the reason why ultimately, one day or another, the card might have to get banned. Pretty much half your deck consists of artifacts, and Urza transforms every one of them into blue a mana rock, from
For those of you who haven't played with or against it yet, if you manage to assemble the trifecta of Urza with Thopter Foundry and
- {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Finally, this ability is a call-back to a card from Urza's Saga called
Aside from Urza,

Last but not least,
Main Strengths and Weaknesses
Traditionally, artifact-based decks suffered a lot when facing
Stoneforge Is Unbanned, But Urza Runs Free
| Daniel Toledo's Whirza, MCQ in Alicante, Spain, September 7 | ||
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At the same time Hogaak was banned,
Adding Stoneforge to the Whirza deck, we lose the red splash, replacing Goblin Engineer with more white cards such as
Karn is not just a natural answer when facing other Urza or artifact strategies; it allows you to lock games combined with
Throne of Eldraine Updates
Moving to the present time, more recent lists have embraced quite a few cards from the latest set Throne of Eldraine. One in specific we will see again and again:
| Asa Snyder's Emry Whirza, SCG Indianapolis, October 13 | ||
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Looking for other new additions, we find here are: a single copy of

Looking into the sideboard, the deck is also adding green for a couple of reasons, on one hand three copies of
Last but not least,
Main Strengths and Weaknesses
The actual optimal configuration is yet unknown, since the deck is still evolving as I write. Nevertheless, by adding Emry, the deck becomes more explosive even if it remains graveyard dependent. It now has better answers for hate cards with the green splash and more payoff cards than anyone can reasonably fight.
What's the main weakness then? Well, I might say that the deck is on everyone's radar, it needs a great pilot and lots of testing hours, but all in all there are so many angles to win the game that I would say its main downside is that it could be slower than other recent versions. So let's move on to the next Urza iteration.
Urza Outcome: Foundry No Longer Needed
| Marti Jorda's Outcome, Top 8 at Cardmarket Series Barcelona 2019, September 28 | ||
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What do we have here? Well, this is an Urza-based combo deck with a bunch of artifacts as usual. But the Foundry-Sword combo is replaced with a payoff card directly borrowed from Vintage:

The combo is not as obvious as the one above. In this case you don't immediately go infinite. Rather, you set up the win in multiple steps: first you deploy your cheap mana artifacts and dig for a token producer, either
There are a lot of interactions that one could explain in more detail. However, that would take a whole article, so I'll leave you with just a few tips and tricks:
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works as a flex slot. It can be a 0 mana artifact to speed up the combo or a tool to get rid of anything as we can pay any color for it. -
works the same way too, setting up a turn two Urza or Ouctome, but you can always play it for 0. - Saheeli's minus ability becomes super relevant in this shell, since you can animate Opals and Baubles into an Urza construct to bash in for tons of damage or alternatively turn a Chalice into an Explosives or a Thopter into a Bauble—anything is possible!
Main Strengths and Weaknesses
One of the deck's strengths is its lack of graveyard dependency. Some recent versions run Emry, but you can combo off without ever touching your graveyard. At times, you'll win faster than traditional Whirza, and because the combo pieces all do something on their own it's a little easier to grind out removal-heavy opposition.
Once resolved, the deck can't get rid of Karn—Explosives for 4 mana is not an option. It is possible, though, to do all the mana generating via Urza and follow the original game plan with all the token production and Outcomes and Nexus even under Karn.
Regarding specific hate cards, I have seen games where a quick
Jeskai Ascendancy: The Latest Innovation
| Bob Culp's Urza Ascendancy, Top 8 at SCG IQ, October 5 | ||
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Just when you thought everything was covered, there is a third choice and actually a scary one at that. This may be the reason why Wizards will have to take some action against this Urza's nonsense. The deck's approach to kill on the spot is jamming

Setting up the combo is even easier than with previous versions. All you need to win is:
- An active Emry (ideally cast on turn one thanks to affinity for artifacts)
- Ascendancy on the battlefield
- A 0 mana artifact, if possible Bauble to start with, though two copies of either Mox will do, either in the graveyard or in your hand
What happens next is you create a loop where by casting
Needless to say you win on the spot by attacking with a giant Emry. Alternatively, you now got a million tokens on the table, and you can deploy
Main Strengths and Weaknesses
Emry needs the graveyard in order to work, so permanent ways of shutting it down for business, such as
Aside from that, this version is super fast, able to kill on turn two as mentioned, can follow different game plans, and features a higher count of payoff cards compared to the traditional Whirza where only the namesake card and the combo pieces were the cards you needed to answer.
Conclusion: Is Urza Too Powerful for Modern?
I hope you are now convinced of
Urza is great at enabling artifact-based combo decks. What truly makes the latest versions such aberrations is the combination of
Once again, thank you for reading and I hope you have enjoyed the article. Feel free to leave your comments or questions below or to hit me up on my shared Twitter account.
See you soon
Rone
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
