Modern Horizons 2 just released last week, but its immediate impact has already shaken the Modern format the moment it became legal on Magic Online. Since then, Cardmarket writers have been covering almost every new card and archetype that emerged: You can find an article on
I want to use this article to celebrate the comeback of an old beloved keyword—a keyword that encourages players to run all five colors of Magic in the same deck: the one and only domain. However, domain cards are not in fact the only new cards that benefit heavy multicolor strategies. Without further ado, let's check up on every five-color strategy and on the power boosts they received!
Tribal Zoo – 2016 and 2021
Let's begin with a fact: Branding Magic strategies is sometimes problematic. One of the best examples is Affinity. The deck that emerged during the Mirrodin cycle took its name from the keyword on their creatures, but years passed, and the archetype played in Modern didn't have any affinity cards anymore, yet the name remained the same.

So when I say Tribal Zoo, that could mean nothing to you, since "Zoo" harks back to the early days of Magic when colorful aggressive decks packed
A few years ago, Tribal Zoo decks were among the best aggro strategies in the format, especially after Wizards lifted the ban on
| Tribal Zoo by Eric Vandenoever, SCG Milwaukee, 2016 | ||
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Domain cards first appeared during the Invasion cycle and at that time it wasn't even a keyword. Cards like
Regarding the game plan, it's pretty straightforward: deploy some early threats as fast as possible during the first turns and try to close up games quickly with cheap direct damage and pump spells. Historically, the deck has always been based in Naya, meaning green for beefy creatures, white for removal and red for direct damage are the foundation colors. But since domain demands the presence of each basic land type for full value, blue and black can contribute small splashes. In the list above for example
Now let's take a look at how the strategy has evolved after five long years. Recent additions from Modern Horizons 2 finally managed to breathe new life into the archetype.
| Tribal Zoo by AHammer, Modern Challenge #12302283 | ||
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At first glance, the deck's concept remains intact: half of the cards are threats, around thirty creatures, then there's removal that doubles as finisher, and finally twenty lands. Looking at the spell suite, nothing much has changed as Bolts and Flames cannot be improved upon. However, the former creature selection has suffered from massive power creep over the years, leaving only Noble Hierarch and sometimes
Ignoble Hierarch: a new take on the original Human Druid from Conflux, transformed into a Goblin Shaman supporting Jund colors. Adding red mana is a huge upside in this deck since almost half its cards are of this color, while black is only used for some sideboard purposes. Most lists run the full playset backed up with a couple of Nobles, to ensure the five colors available from turn two on. Personally, I can't see the strategy without both mana dorks.

Territorial Kavu: I have loved Kavus since they first appeared in Invasion. Back then,
Scion of Draco: like father like son! The original

Other multicolor creatures: Most lists make use of the amazing cascade duo of

Since the archetype just emerged during the last few weeks, there isn't a case-closed, set-in-stone version yet as I am writing this article. From what I have seen so far, two main variants exist. The creature-heavy one packs thirty, including monocolored creatures like
One near-mandatory inclusion is
Aside from the improved creature base, one thing stands out when comparing the old and the new build: the land selection has gained a lot with the Triome cycle from Ikora: Lair of Behemoths, allowing you to assemble the five basic land types on just two lands. The 2016 version needed at least three shock lands to achieve that in the most painful way. Generally speaking, the Triomes with black are the best choices, since normally the strategy doesn't include black cards in the main, so
Niv and Omnath Are Hiring
Before Modern Horizons 2 reinvented the metagame, the go-to five-color shell in the format was Niv to Light, a pretty successful midrange strategy that packed the best multicolored spells in the format in an eighty-card pile with
| Niv to Light by TheBigMoke, 7th at Modern Challenge #12302283 | ||
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General Ferrous joinks the ranks to team up with all the deck's multicolored spells. In fact, it's more like creating the ranks, with an army of Golem tokens now serving as an alternative win condition.

Another deck running five colors has also taken advantage of Modern Horizons 2 additions.
| Five-Color Scapeshift by Mad-Ramon, 5-0 at Modern League, June 15 | ||
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Indeed, we find
The list above also includes
This concludes my review of the most colorful exploits of Modern Horizons 2. While the set's long-term impact is still unclear—
Opinions expressed in this article are those of the author and not necessarily Cardmarket.
